
In the aftermath of the brutal murder of his father, a mysterious woman, Kahlan Amnell, appears in Richard Cypher’s forest sanctuary seeking help … and more. His world, his very beliefs, are shattered when ancient debts come due with thundering violence.
In their darkest hour, hunted relentlessly, tormented by treachery and loss, Kahlan calls upon Richard to reach beyond his sword– to invoke within himself something more noble. Neither knows that the rules of battle have just changed … or that their time has run out.
This is the beginning. One book. One Rule. Witness the birth of a legend.
Overview
Richard Cypher is a man on a mission: after the curious murder of his father, he sets off on a personal quest to find the killer, despite all misgivings. The only evidence he has is a branch of thorn that he soon finds in the forests near the boundary – carnivorous, semi-sentient thorn. On his way home, not much closer to finding out his father’s killer, he encounters a beautiful woman hiking through the woods in clothes not at all appropriate for hiking: and she is being followed by four men.
With Kahlan’s help, Richard saves her from the men and they hurry home. Soon, Richard and Kahlan both are swept up in a dangerous adventure out of their control, and together they must save the land from evil reminiscent of dark magic from many years before, with the help of eccentric wizard Zedd and boundary warden Chase.
Wizard’s first rule: People are stupid. Continue reading